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PC Gamer
pcgamer. com > gaming-industry > game-development > a-game-developer-compared-godot-and-unity-by-making-the-same-game-in-both-engines-and-hes-found-a-clear-winner

A game developer compared Godot and Unity by making the same game in both engines, and he's found a clear winner

10+ hour, 48+ min ago  (330+ words) Godot is smaller, faster, and quicker to load than Unity, according to tests run by designer Thomas Grov. For well over a decade, Unity has been one of, if not the primary engine for indie game development, and has powered…...

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80lv
80. lv > articles > godot-is-launching-a-new-asset-store-to-replace-the-old-asset-library

Godot Is Launching a New Asset Store to Replace the Old Asset Library

2+ day, 5+ hour ago  (255+ words) Godot has unveiled a new official Asset Store, expanding beyond the engine's existing Asset Library with commercial tools, plugins, and creator-driven marketplace features. Now in Beta. The Godot ecosystem is about to undergo one of its biggest infrastructure changes yet....

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80lv
80. lv > articles > game-developer-explains-how-to-animate-ui-in-godot

UI Animation In Godot Explained By Game Developer

3+ day, 11+ hour ago  (116+ words) In a new video, Mr Eliptik covers his best tips from Lexispell. Mr Eliptik shared his best tips, including how he reuses animations and animates buttons, containers, and more. Are you just getting started with tweens in Godot? Christophe Marois…...

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Game Developer
gamedeveloper. com > programming > what-happened-when-one-game-writer-tried-making-a-game-in-30-days-with-godot

Building a game in 30 days with Godot

5+ day, 3+ hour ago  (1813+ words) What's it like for a narrative designer to learn a game engine from scratch? Editor's note: This story documents Ben's monthlong journey to make The Last Lamplighter. Be sure to play it over on Itch. io! In other words, making…...

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Outlook Respawn
respawn. outlookindia. com > gaming > gaming-guides > godot-for-indie-developers-why-its-gaining-ground-in-2026

Why Indie Developers Are Choosing Godot in 2026.

1+ week, 2+ day ago  (1094+ words) Godot's adoption among new indie studios has spiked to 11% by mid-2026. If you've been paying attention to the indie game development scene over the last few years, you've probably noticed a massive shift. Welcome to mid-2026, where the Godot Engine has evolved…...

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DEV Community
dev. to > ziva > virtualjoystick-in-godot-47-endlich-ein-nativer-touchscreen-stick-1enb

Virtual Joystick in Godot 4. 7: Endlich ein nativer Touchscreen-Stick

3+ week, 2+ day ago  (743+ words) Bis vor kurzem hattest du in Godot zwei Optionen, wenn du einen virtuellen Joystick auf dem Smartphone wolltest: Plugin installieren oder selbst bauen. Beides hatte den gleichen Effekt: Edge Cases mit Multitouch, Resolution-Scaling von Hand, und am Ende eine Klasse…...

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@pgbiz
pocketgamer. biz > gamemaker-launches-new-runtime-to-enable-larger-scale-development-workflows

Game Maker launches new runtime to enable larger-scale development workflows

3+ week, 3+ day ago  (239+ words) Cross-platform game engine Game Maker has unveiled a major update centred on the launch of its new Game Maker Runtime (GMRT)." The update is designed to support larger teams, broader programming backgrounds, and more complex development workflows. It also introduces…...

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80lv
80. lv > articles > see-what-s-next-for-gamemaker-in-spring-2026-update

The Future Of Game Maker: Spring 2026 Update

3+ week, 3+ day ago  (324+ words) GMRT nears exit from beta, new developer tools, language expansion, the LTS timeline, and more. If Game Maker is your game engine of choice, the developers have just shared their Spring 2026 update, offering a look at what they've been working…...

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@hackernoon
hackernoon. com > the-classic-computer-vision-trick-behind-smooth-image-blending

The Classic Computer Vision Trick Behind Smooth Image Blending | Hacker Noon

3+ week, 3+ day ago  (51+ words) This post explains Laplacian Pyramid Blending, a classic computer vision technique that blends images by separating fine details from broad color strokes. By using Gaussian Pyramids to blur and Laplacian Pyramids to isolate edges, you can create buttery-smooth transitions. I…...

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DEV Community
dev. to > ziva > generacion-procedural-en-godot-4-guia-practica-con-gdscript-bdn

Generaci'n procedural en Godot 4: gu'a pr'ctica con GDScript

3+ week, 4+ day ago  (624+ words) La generaci'n procedural es una de las caracter'sticas que m's diferencia un juego indie en Steam de un juego de portfolio. Roguelikes, sandboxes, dungeon crawlers, todos dependen de alg'n sistema procedural. En Godot 4 hay tres patrones que cubren el 80 por…...

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