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80lv
80. lv > articles > create-stylized-fantasy-3d-scene-inspired-by-genshin-impact-with-this-course

Create Stylized 3 D Scene Inspired by Genshin Impact with This Course

1+ day, 3+ hour ago  (141+ words) The scene is created in Blender. If you like the visual style of Genshin Impact, check out a course on creating a 3 D environment inspired by the game's loading screens from 3 D Artist Aniket Rawat. Throughout the course, you will…...

80lv
80. lv > articles > create-dreamy-avatar-2-environment-with-this-doublejump-academy-course

Create Avatar 2 Environment with This Double Jump Academy Course

1+ day, 5+ hour ago  (142+ words) Start Intro to Worldbuilding and Environments. If you want to learn to make gorgeous 3 D environments, but You Tube tutorials don't quite bring you where you need to be, join the Intro to Worldbuilding and Environments course published by Double…...

80lv
80. lv > articles > take-a-look-at-this-amazing-fantasy-scene-made-with-zbrush-unreal-engine

Amazing Fantasy Scene Made with ZBrush & Unreal Engine

1+ day, 5+ hour ago  (139+ words) Delve into the atmosphere of fantasy sagas with Yning's work. The artist created some of the assets, including grasslands and trees, while mountains were sculpted in ZBrush. Yning also created the terrain materials, using RVT to project the stylized color…...

Creative Bloq
creativebloq. com > 3d > what-is-a-3d-object-actually-made-of

The hidden structure behind every 3 D render

3+ day, 2+ hour ago  (63+ words) Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3 D World Magazine and…...

80lv
80. lv > articles > stylized-black-hole-visualized-with-godot

Stylized Black Hole Visualized with Godot

3+ day, 6+ hour ago  (115+ words) Hey Tibo shared the process of creating the setup for WIP platformer Wild Cosmos. 3 D Artist Hey Tibo showcased this amazing stylized recreation of a black hole made using Godot. The artist shared that with this piece, he aimed to…...

Sea Art AI
seaart. ai > event-center > realistic > d6sg75te878c739hkupg

Flamenco Passion - Sea Art. AI Realism Challenge

1+ week, 2+ hour ago  (14+ words) Realism Challenge'seaart. ai The theme updates daily at 00: 00 (UTC) All Entries for ""...

Creative Bloq
creativebloq. com > art > animation > laika-reveals-the-secrets-of-how-it-depicts-water-in-stop-motion-animation

Animators reveal the ingenious tricks used to create water in stop-motion

1+ week, 3+ hour ago  (291+ words) Animators have devised ingenious ways to create the impression of liquid. Laika Studios, the makers of Coraline (2009), Para Norman and Kubo and the Two Strings (2016), are experts in the art form. They're acclaimed for how they blend traditional handcrafted techniques…...

Fstoppers
fstoppers. com > education > lightroom-settings-behind-hazy-ethereal-photography-style-901341

Ethereal Photography: Roman Fox's Lightroom Settings

1+ week, 1+ day ago  (400+ words) Fstoppers Coming to you from Roman Fox, this practical video breaks down exactly how Fox builds that signature hazy, ethereal quality across his travel and landscape work. He starts where it actually matters: the scene itself. Shooting into the light,…...

Archinect
archinect. com > blog > article > 15/05/34370 > altadena-fire-rebuild-animated-rendering

Altadena fire rebuild-animated rendering

1+ week, 22+ hour ago  (45+ words) Archinect Altadena fire rebuild-animated rendering Are you sure you want to block this user and hide all related comments throughout the site? Thanks for your comment! This is your first comment on Archinect. Your comment will be visible once approved....

80lv
80. lv > articles > artist-shows-procedural-house-generation-with-houdini-engine-unreal

Artist Shows Procedural House Generation with Houdini Engine & Unreal

1+ week, 2+ day ago  (158+ words) Learn how Hugo Beyer crafted the setup. 3 D Artist Hugo Beyer showcased this impressive project " a process of creating an environment with the House Gen HDA inside Unreal." The artist also created a custom parameter editor for Houdini Engine to…...