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Business Upturn
businessupturn. com > brand-post > spatial-announces-the-release-2026-1-0-1-new-enhancements-across-3d-interop-data-prep-meshing-and-3d-modeling-sdks

Spatial Announces the Release 2026 1. 0. 1: New Enhancements Across 3 D Inter Op, Data Prep, Meshing, and 3 D Modeling SDKs

3+ day, 20+ hour ago  (268+ words) NX Reader Enhancement for 2 D Drawings The NX reader imports 2 D drawings as visualization data from NX 2412 and later versions. gl TF Writer Supports Draco Compression gl TF export incorporates Draco compression for meshes and point-clouds to significantly reduce output…...

80lv
80. lv > articles > make-sprites-from-your-3d-models-to-create-old-school-look-for-your-game

Make Sprites from Your 3 D Models to Render Old-School Look

4+ day, 23+ hour ago  (140+ words) Retro Render will bring back the golden age of pixels in Unity. If you miss the good old days of pixelated graphics, Retro Render by awtdev will help you turn your 3 D models into fun sprites in Unity. "Harkening back…...

Creative Bloq
creativebloq. com > 3d > video-game-design > how-bafta-winning-dispatch-was-made-using-unreal-engine

How BAFTA-winning Dispatch was made using Unreal Engine

1+ week, 1+ day ago  (698+ words) Unreal Engine helped the superhero game's indie developer create and iterate faster. Alongside Clair Obscur: Expedition 33, Ad Hoc studio's Dispatch was the big winner at the BAFTA Game Awards on Friday night. The comic narrative-driven superhero management game won the…...

Tech Times
techtimes. com > articles > 315172 > 20/26/0314 > how-unreal-engine-technology-unity-are-shaping-future-game-engines. htm

How Unreal Engine Technology and Unity Are Shaping the Future of Game Engines

1+ mon, 2+ week ago  (1187+ words) Next-gen game engines sit at the center of modern interactive entertainment, and two names dominate the discussion: Unity and Unreal Engine technology. Both have shifted from simple toolsets into expansive real-time platforms that power everything from mobile titles to console…...

80lv
80. lv > articles > foliage-tools-for-unreal-engine-has-received-a-new-beta-version

Foliage Tools for Unreal Engine Has Received a New Beta Version

2+ week, 19+ hour ago  (219+ words) Rense de Boer continues working on the plug-in. Technical Art Director Rense de Boer has introduced a new beta version of his Foliage Tools simulation plug-in for Unreal Engine 5, aimed at creating dense forests and landscapes with high-end graphics and…...

National Today
nationaltoday. com > us > ny > niagara-falls > news > 04/11/2026 > unleash-the-power-of-screen-space-effects-with-ue5s-revolutionary-tool

Unleash the Power of Screen-Space Effects with UE5's Revolutionary Tool - Niagara Falls Today

2+ week, 3+ day ago  (226+ words) Apr. 11, 2026 at 5: 56am Kryen Molivane, a visionary developer, has created the Screen Space Niagara Framework, a solution that revolutionizes the way developers approach screen-space particles in Unreal Engine 5. The framework boasts impressive performance, GPU support, and user-friendliness, making it a game-changer…...

80lv
80. lv > articles > check-out-how-developer-implemented-optical-flow-in-houdini-cops

See How Developer Implemented Optical Flow in Houdini COPs

3+ week, 1+ day ago  (169+ words) 3 D artist Jakob Bock showcased his beautiful implementation of optical flow in Houdini's Copernicus nodes (COPs). "Optical flow quantifies the motion of objects between consecutive frames captured by a camera. These algorithms attempt to capture the apparent motion of brightness…...

80lv
80. lv > articles > streamline-your-workflow-with-radial-pie-menu-for-ue5

Radial Pie Menu For Unreal Engine Editor

3+ week, 5+ day ago  (254+ words) This customizable shortcut wheel lets you trigger any editor action directly from the viewport. Gr'goire Fontanelli has released Quick Menu, a plug-in that lets you access any editor action instantly through a customizable radial pie menu. With just a single…...

80lv
80. lv > articles > fast-terrain-erosion-filter-that-emulates-erosion-without-simulation

GPU-Friendly Advanced Terrain Erosion Filter

3+ week, 6+ day ago  (227+ words) Rune Skovbo Johansen shared a detailed breakdown of his implementation and released the code. What he developed is basically a special kind of noise that creates branching gullies and ridges, while letting each point be calculated on its own. This…...

80lv
80. lv > articles > all-in-one-plug-in-for-unreal-engine-5-to-gaussian-splatting

Complete UE5 To Gaussian Splatting Plug-In

4+ week, 19+ hour ago  (154+ words) Check out how to generate Gaussian Splats from Unreal Engine scenes using Atlux. Jorge Valle Hurtado's Atlux brings a full 3 D scanning workflow directly into Unreal Engine. It covers everything from setting up camera volumes and generating point clouds to…...