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Alan's Garden: a puzzle game where flowers are tiny programs
1+ hour, 10+ min ago (119+ words) This is a submission for the June Solstice Game Jam What I Built What if you couldn't. .. Tagged with devchallenge, gamechallenge, gamedev....
Microsoft Releases Public GDK Plugins for Unreal Engine 5. 8
1+ hour, 23+ min ago (474+ words) Technetbook Microsoft Releases Public GDK Plugins for Unreal Engine 5. 8 Microsoft GDK plug ins for Unreal Engine 5. 8 simplify Xbox game development on PC through streamlined workflows and direct Epic Games Launcher integration Microsoft has unveiled its GDK plug ins for Unreal…...
Unreal Engine is Getting Rid of Its Most Popular Feature, and Devs Are Divided
3+ hour, 32+ min ago (200+ words) From Dual Shockers (Written by Miller Reynolds) on June 19, 2026 | Open Critic One of the world's most popular creation tools, Unreal Engine, is currently at the mechanics shop getting a host of tune-ups and new parts, as the developers gear up…...
Fishwar Collaborates With Kult Games To Advance Web3 Gaming Economies And Accessibility
4+ hour, 59+ min ago (19+ words) With the partnership, Fishwar leverages Kult's infrastructure to provide developers and gamers with innovative applications and gameplay experiences....
Melonjs - Browser Based 2 D Game Engine
5+ hour, 40+ min ago (454+ words) melon JS is an open-source, lightweight HTML5 game engine designed for building 2 D and 2. 5 D games using Java Script and Type Script. The framework offers a Canvas2 D-inspired API that simplifies rendering while providing a powerful Web GL backend with automatic fallback…...
The Version That Broke Everything
6+ hour, 42+ min ago (966+ words) A deep dive into API versioning " what goes wrong without it, the old way developers survived it, and why Spring 7's new approach changes everything. Imagine a dev team at a fast-growing startup. They have a food delivery platform " Food…...
State of Unreal UE6 Reactions: Hype, Skepticism, and What Comes Next
6+ hour, 42+ min ago (1256+ words) Developers and industry experts react to Epic's State of Unreal announcements, from UE 5. 8 and UE6 to MCP, AI-assisted workflows, Verse, and the future of Blueprints. UPD: Unreal Engine 6 Will Combine UEFN and UE Into a "Unified Engine" Industry experts and Unreal…...
Building a hardcore football simulator in React (and failing to win my own game)
7+ hour, 53+ min ago (244+ words) I've always found commercial soccer draft games to be a bit too easy and forgiving. You just click some shiny cards and eventually win. So for my recent side project, I decided to build something much more punishing. The idea…...
Get Started With UE5. 8 Using Free Zebra Character Sample
8+ hour, 51+ min ago (283+ words) Face rig fully animatable with DMC, example animation sequences created by professional animators at Epic Games, and more. A standout new feature is Direct Mesh Controls, currently experimental. It allows Control Rig controls to be represented directly on sections of…...
Dynamic Wireframe Shader For Unity
9+ hour, 40+ min ago (247+ words) It uses real topology. This could make for a fun and quirky gameplay mechanic. Amazing Assets' Dynamic Wireframe Shader is a modern GPU-based way to render wireframe effects in Unity. Instead of relying on mesh preprocessing or duplicated meshes, everything…...