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The Tribune
tribuneindia. com > news > arts > satyajit-rays-world-in-colour

Satyajit Ray's world, in colour

1+ day, 2+ hour ago  (290+ words) The Tribune Satyajit Ray's world, in colour An exhibition at DAG in New Delhi examines the filmmaker's life and creative legacy through the lens of his long-time visual chronicler Nemai Ghosh DAG's earlier exhibition, "Nemai Ghosh: Satyajit Ray and Beyond…...

Open Art
openart. ai > story > community > JE94 UK0l Q3 WEtz KPNe3 Q

AI Video Story Community - Discover & Share Creative Content

3+ day, 12+ hour ago  (122+ words) Golden Hour Domestic Groove From Friends To Fire Rainlit Kompa By The Sea Cold Dunya, Unbroken Fire Every New Day by the Ocean Field Moonlit Seine, Faded Memory How 1980s Tech Shaped Today Neon Guilt to Prison Quiet Cool Confidence, Razor…...

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Industrial Light & Magic
ilm. com > stranger-things-concept-art-vfx-interview-ilm

Inside the ILM Art Department: "Stranger Things" Season 5

3+ day, 9+ hour ago  (318+ words) ILM. com is showcasing artwork specially chosen by members of the ILM Art Department. In this installment of a continuing series, four artists from the London and Sydney studios share insights about their work on season five of the Netflix production,…...

80lv
80. lv > articles > 3d-artist-mixes-custom-reused-assets-in-a-moody-ue5-6-forest-diorama

3 D Artist Mixes Custom & Reused Assets in a Moody UE5. 6 Forest Diorama

5+ day, 18+ hour ago  (227+ words) Check out how Rustam Zhukov balanced the adapted and newly built props. Take a look at this somber, atmospheric diorama created by Environment Artist Rustam Zhukov using Unreal Engine 5. 6. The work captivates with its intricate contrast of greyish green and…...

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Google News
80. lv > articles > check-out-this-fascinating-glowing-mist-3d-material

Check Out This Fascinating Glowing Mist 3 D Material

1+ week, 3+ day ago  (182+ words) See how you can recreate CMZW's work with Material Maker. We continue featuring the work of 3 D Artist Mingwei Lim, known as CMZW or celestialmaze, who is renowned for crafting stunning material setups using Material Maker. This time, the artist…...

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80lv
80. lv > articles > ethereal-fire-dragon-effect-that-will-inspired-you-to-start-3d

Ethereal Fire Dragon Effect That Will Inspired You to Do 3 D

1+ week, 4+ day ago  (300+ words) Ivan Ostanin used Unreal Engine and Houdini to the fullest. VFX artist Ivan Ostanin has two stunning dragons to showcase his skills with: one that breathes out fire and one that can chomp enemies. Both are enveloped in flowing, electric…...

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Google News
foro3d. com > en > 2026 > mayo > yasuhiro-irie-el-animador-que-devolvio-el-alma-a-fullmetal-alchemist. html

Yasuhiro Irie: the animator who brought the soul back to Fullmetal Alchemist

2+ week, 1+ day ago  (176+ words) Foro3 D Yasuhiro Irie is not a name that comes up in casual conversation, but his work on Fullmetal Alchemist: Brotherhood made him a key figure in modern anime. This animator and director achieved what seemed impossible: a faithful, technically solid,…...

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3dpoder
foro3d. com > en > 2026 > mayo > makoto-shinkai-el-animador-que-compite-con-la-luz-real. html

Makoto Shinkai: The Animator Who Competes with Real Light

2+ week, 2+ day ago  (25+ words) Foro3 D The technical engine behind his skies and reflections " Spoiler: no, it's not an Instagram filter "...

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3dpoder
foro3d. com > en > 2026 > mayo > shinji-aramaki-el-padre-del-3dcg-que-quiso-hacer-real-el-anime. html

Shinji Aramaki: the father of 3 DCG who wanted to make anime real

2+ week, 2+ day ago  (254+ words) Foro3 D Shinji Aramaki is not just any name in Japanese animation. This mecha designer and 3 DCG pioneer decided that hand-drawn robots were no longer enough and set out to give them real volume. His vision, which blends the realism of…...

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3dpoder
foro3d. com > en > 2026 > mayo > hirotsugu-kawasaki-el-detalle-tecnico-que-mueve-montanas-en-anime. html

Hirotsugu Kawasaki: the technical detail that moves mountains in anime

2+ week, 2+ day ago  (247+ words) Foro3 D Hirotsugu Kawasaki is a director who understands animation as an exercise in applied physics. A regular collaborator of Katsuhiro Otomo, his name is linked to high-budget productions where backgrounds are not static and characters move with realistic weight. His…...

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