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DIGITAL PRODUCTION
digitalproduction. com > 05/18/2026 > tangenten-puppet-pin-brings-mesh-warping-to-resolve

Tangenten Puppet Pin brings mesh warping to Resolve

2+ day, 21+ hour ago  (481+ words) Tangenten positions Puppet Pin Tool as a mesh deformation tool for the Fusion page inside Da Vinci Resolve, built around a node you drop into a comp and feed with an image. The first stop is the mesh tab, where…...

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DIGITAL PRODUCTION
digitalproduction. com > 05/15/2026 > blender-singularity-lands-in-4k-hdr

Blender Singularity lands in 4 K HDR

5+ day, 1+ hour ago  (371+ words) For those who don't know the Project: Blender Studio ships open movie assets, training, and production tooling built around the Blender DCC, including add-ons and pipeline workflows for animation and rendering, as well as battletesting the whole Blender Pipeline. Singularity…...

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DIGITAL PRODUCTION
digitalproduction. com > 05/15/2026 > rs-node-tools-speeds-redshift-nodes

RS Node Tools speeds Redshift nodes

3+ day, 3+ hour ago  (334+ words) In practical terms, that makes it a fit for artists who already have a Redshift material strategy and simply want the fastest path from a folder of textures to a connected graph. If your studio already enforces naming conventions and…...

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DIGITAL PRODUCTION
digitalproduction. com > 05/14/2026 > unreal-engine-5-8-preview-rolls-in

Unreal Engine 5. 8 Preview rolls in

5+ day, 1+ hour ago  (593+ words) For those who don't know the tool: Unreal Engine is a realtime 3 D engine and editor used for games, VFX, and virtual production, with tools like Meta Human, Nanite, and procedural systems like PCG built in. Unreal Engine 5. 8 Preview is…...

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DIGITAL PRODUCTION
digitalproduction. com > 05/13/2026 > artineering-flair-1-2-for-maya-hits-macos

Artineering Flair 1. 2 for Maya hits mac OS

5+ day, 22+ hour ago  (533+ words) For those who don't know the tool: Flair is a stylized renderer inside Autodesk Maya, focused on NPR looks in the viewport and rendering, with style shaders, materials, and line effects that sit upstream of comp and delivery. Flair 1. 2 adds…...

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DIGITAL PRODUCTION
digitalproduction. com > 05/12/2026 > poly-hammer-brings-metahumans-to-blender-rigify

Poly Hammer brings Meta Humans to Blender Rigify

6+ day, 23+ hour ago  (293+ words) There are three requirements: Blender 4. 5. 0 or later (tested through 5. 1), the Character DNA add on installed and enabled, and Rigify enabled in Blender preferences. If your studio-standard build is earlier than Blender 4. 5, that becomes the first pipeline discussion. If Rigify stays…...

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Google News
digitalproduction. com > 05/11/2026 > playcanvas-updates-splattransform-to-2-0

Play Canvas updates Splat Transform to 2. 0

1+ week, 16+ hour ago  (190+ words) For those who don't know the tool: Splat Transform is a CLI and library that converts and edits Gaussian splats for pipelines that end up in Super Splat or real-time runtimes. It ships as a package for Node. js and…...

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DIGITAL PRODUCTION
digitalproduction. com > 05/08/2026 > switching-to-resolve-sharing-and-delivery

Switching to Resolve: Sharing and delivery

1+ week, 3+ day ago  (956+ words) Very useful and different from Premiere Pro: If you only need to transfer an individual Timeline to another project or to another person, Timeline Export is the thing for you. This also doesn't include footage. To export the Timeline, go…...

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Google News
digitalproduction. com > 05/07/2026 > rise-fallout-destroys-la-politely

RISE: Fallout Destroys LA, Politely

1+ week, 4+ day ago  (961+ words) Fallout Season 2 asked for more scale and less forgiveness. Rise delivered 244 shots across seven episodes, with the heaviest work landing early, and kept two sites moving as one crew. The playbook stayed familiar, but the demands went feral: closer cameras,…...

DIGITAL PRODUCTION
digitalproduction. com > 05/06/2026 > theory-accelerated-shifts-paradigm-1-0-for-houdini

Theory Accelerated shifts Paradigm 1. 0 for Houdini

1+ week, 5+ day ago  (431+ words) Paradigm 1. 0 brings a GPU liquid solver to Houdini with new emission, SDF speedups, and Tank node....

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