News
Check Out This Bloodborne Fan Art Made with ZBrush & Unreal Engine
13+ hour, 17+ min ago (196+ words) It's another highly detailed artwork made by Rebecca Tomasoni. 3D Character Artist Rebecca Tomasoni shared on her ArtStation a Bloodborne fan art she created using Maya, ZBrush, Marvelous Designer, Unreal Engine, Substance 3D Painter, and Quixel Megascans. Rebecca Tomasoni is an artist…...
Solo Game Dev is Working on a Parkour Pizze Delivery Platformer Game
13+ hour, 18+ min ago (181+ words) Would you like to deliver pizza while doing parkour? Samwell, aka Synyster49 on Twitter/X, has been sharing the development of a parkour-style movement game he is creating. The game seems to be about a pizza delivery person who is running…...
Hozy: Restore a Forgotten Neighborhood in a Cozy Game
14+ hour, 5+ min ago (190+ words) Sometimes we need games with a slow pace and a cozy vibe. tinyBuild released the game Hozy this week, a simulation game in which you clean, paint, and decorate abandoned homes. The story of the game is that, after things…...
ShatterRush is a Titanfall-Inspired Multiplayer Parkour FPS
14+ hour, 27+ min ago (196+ words) You can play the demo now! Tetra Studios is an independent game developer working on ShatterRush, a game that is inspired by Titanfall. The game has fluid movement combined with battle mechs in destructible levels, and even though it's still…...
Free Tool To Download & Manage Houdini Libraries
1+ day, 4+ hour ago (133+ words) Try dy Install Libs. Carlos Dordelly launched dy Install Libs, a Houdini shelf toolset that makes installing HDAs and libraries quick, no manual edits or broken setups to worry about. The developer just added a new layer to it called…...
Running With Scissors CEO on The Evolution of Postal and Being a Self-Publishing Studio
1+ day, 5+ hour ago (1312+ words) Vince Desi, Founder and CEO of Running With Scissors, shared with us how the game Postal started in 1996, the controversies of the game, and he talked about the game market, distribution, and how game development has changed over the years....
Creating Realistic Warrior From Mongol Empire Era
1+ day, 5+ hour ago (470+ words) Sands Kopaei broke down the creation of his Warrior of the East project, taking us step by step through his pipeline and sharing practical advice along the way. I'm Sands Kopaei, a 3D Character Artist working in the games industry. Projects…...
UNIGINE 2.21 Released
1+ day, 6+ hour ago (203+ words) Introducing a new animation system with a visual logic editor, plus quality-of-life improvements and major performance optimizations. It's been a while since the last UNIGINE engine release, and this version brings some updates to the core tools along with a…...
Elevate Your Productivity with This Scattering Blender Plugin
1+ day, 6+ hour ago (178+ words) Geo-Scatter is the choice of thousands of artists. Building 3D environments has never been easier: Geo-Scatter offers all the tools you need to effectively scatter objects over your Blender projects. A wide assortment of robust tools allows you to work quickly…...
See How This Godot-Powered Game Combines Destruction & Water Physics
1+ mon, 1+ day ago (145+ words) Join the Tenkemo Kickstarter campaign. Here's the latest on Tenkemo, a game mixing the creativity of Minecraft with the charm of Animal Crossing, where you journey across a vast world and rescue adorable animals along the way. We've been following…...