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Intel: 90% of 5G data will be video, but AR gaming and VR will grow

**Source: venturebeat.com

Oct 11, 2018 10:03 AM - 1+ week ago

Description: A new report from Intel and Ovum lays out the companies’ expectations for the growth of 5G cellular networks over the next decade, and the conclusions are eye-opening: Video will account for 90 percent of 5G data use, but 5G-powered VR and AR will reach a tipping point, and by 2028, gaming — not industrial […] ...

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network hardware devices  AR gaming  Ovum forecasts  AR today  immersive experiences  point accounting  video data  
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