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Blade & Sorcery interview: One developer redefines physics for VR melee combat

https://venturebeat.com/2019/04/13/blade-sorcery-interview-one-developer-redefines-physics-for-vr-melee-combat/
See More From: venturebeat.com   ( Business & Career > Business )

Apr 13, 2019 10:17 PM 1+ week ago

Blade & Sorcery interview: One developer redefines physics for VR melee combat

Blade & Sorcery is a gladiator combat game, and it's changing how developers approach physics in VR.

Above: Blade & Sorcery is a gladiator combat game, and it's changing how developers approach physics in VR.

Even though it's still just in Early Access, Blade & Sorcery is an emerging sandbox VR combat game that's been gaining a lot of attention as of late. The gladiatorial combat simulator is the brainchild of solo developer KospY, under his studio WarpFrog, and has been available since December. It was built from the ground up for VR; with several maps, enemy types and weapons and it has a ton of replay value. The game's focus on realistic physics make for an immersive and satisfying experience -- if you can stomach the violence.

Last month, I contacted WarpFrog's Community Manager and public spokesperson -- "The Baron" -- seeking ...

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