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In a modern game engine, what parts of the rendering process needs to be handled by the CPU?

1+ day ago — 

...3D model and the CPU would just give the position, rotation and... ...scale so the GPU can calculate the final vertex positions instead...

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How to undo logarithmic depth in OpenGL GLSL?

1+ day ago — 

...reverse that one, I only have the logarithmic depth from the depth buffer...

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Terrain and SpeedTree objects render correctly in Editor, but not in Build in both Legacy and URP

1+ day ago — 

...The game runs and shows perfectly in Editor, but when I make a build...

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How to make this soft sphere with Unity?

1+ day ago — 

...- 8-hour stopover in Kuala Lumpur: visiting Batu Caves?... ...Overflow and across the Stack Exchange network - Why does a motor...

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How to call a modular script from a parent

1+ day ago — 

...do it anywhere (p.s. the many many parents is because I got the model...

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Objects Render correctly in Editor, but not in Build in both Legacy and URP

1+ day ago — 

...Explore Teams The game runs and shows perfectly in Editor, but when...

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How to make this soft sphere with Unity, what plugins and techniques are used?

1+ day ago — 

...Overflow and across the Stack Exchange network - What legal basis... ...- Why does the USAF still use the C-17 Globemaster III?...

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What's a good programming language for game engines?

1+ day ago — 

...slow, GC, anti-minimalist), C++ (already tried it), DLang/Nim/Golang... ...is a no-go), Rust (I'm not smart enough for Rust, TBH), OCaml/Haskell...

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How does LOD (Level of Details) work in Unity?

1+ day ago — 

...I am new to Unity and LOD.... ...does this mean this Unity asset will generate 3 separate FBX files... ...I am only learning about how LOD works.... ...For example, here is the link to one of the Unity assets that simplify...

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Unity - Springy / Strechy rope

1+ day ago — 

...Anchor End has Rope 7's Rigidbody2D, and Anchor Start has no Rigidbody2D... ...Easy said: I want to strech the rope....

 


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