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Gamedev.stackexchange.com

thumbnail favicon gamedev.stackexchange.com —  18+ hour, 33+ min ago

How do game devs tie physics to fps

gamedev.stackexchange.com > questions

thumbnail favicon gamedev.stackexchange.com —  1+ day ago

Trouble adding C++ actor component to blueprint in Unreal 5

gamedev.stackexchange.com > questions

...The class doesn't show up in the editor as an addable component.... ...I have a blueprint actor I'd like to attach a component to, but the actor component is defined as a C++ class....

thumbnail favicon gamedev.stackexchange.com —  1+ day, 20+ min ago

Marching cubes to generate a Mesh Based on Point Cloud Coordinates

gamedev.stackexchange.com > questions

...I'm using the Replicate's Point-E API to get a JSON of a point cloud which contains 2 arrays, one for colors and one for coords.... ...The problem is, i need to generate it in the editor(doesn't need to be play mode, but I need to generate in the editor) Does anyone know how to go... ...But i don't think Unity can download/upload gifs very easily?)...

thumbnail favicon gamedev.stackexchange.com —  1+ day, 22+ min ago

How "Dodge" characteristic is calculated on enemy troops

gamedev.stackexchange.com > questions

...In the game, cavalry troops can learn a skill named "Dodge". When maxed, the skill is: Cavalry have a 16% chance to dodge enemy attacks.... ...The game, for anyone who is familiar with it, is War and Order a mobile RPG / MMMORPG (I was never quite sure on the definitions).... ...Their numbers are small and they exist only to attempt to trick "Dodge".... ...Say over 10 seconds, this formation produces 30 attacks, all focused on enemy cavalry with 16% "Dodge"....

thumbnail favicon gamedev.stackexchange.com —  1+ day ago

Trouble adding C++ actor component to blueprint

gamedev.stackexchange.com > questions

...The class doesn't show up in the editor as an addable component.... ...I have a blueprint actor I'd like to attach a component to, but the actor component is defined as a C++ class....

thumbnail favicon gamedev.stackexchange.com —  1+ day ago

How to make Cardial Directions relative to the camera

gamedev.stackexchange.com > questions

...$endgroup$ – Kevin 46 mins ago - $begingroup$ no it's a different question, the other question was about the act of rotating the character... ...PlayerShouldRotateByCameraAngle has nothing to do with it - $begingroup$ This appears to be a repost of this question from yesterday $endgroup$ – Kevin...

thumbnail favicon gamedev.stackexchange.com —  1+ day ago

How to make movement relative to the camera

gamedev.stackexchange.com > questions



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